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backdrop
PropDefaultType
align
'start' | 'center' | 'end'

The preferred alignment against the trigger. May change when collisions occur.

alignOffset
number

An offset in pixels from the start or end alignment options.

ariaLabel
string

By default, screenreaders will announce the content inside the component. If this is not descriptive enough, or you have content that cannot be announced, use aria-label as a more descriptive label.

arrowPadding
number

The padding between the arrow and the edges of the content. If your content has border-radius, this will prevent it from overflowing the corners.

as
'div'
AsTag | Component

The element or component this component should render as. Can be overwritten by asChild.

asChild
boolean

Change the default rendered element for the one passed as a child, merging their props and behavior.

Read our Composition guide for more details.

avoidCollisions
boolean

When true, overrides the side and align preferences to prevent collisions with boundary edges.

collisionBoundary
Element | (Element | null)[] | null

The element used as the collision boundary. By default this is the viewport, though you can provide additional element(s) to be included in this check.

collisionPadding
number | Partial<Record<'top' | 'right' | 'bottom' | 'left', number>>

The distance in pixels from the boundary edges where collision detection should occur. Accepts a number (same for all sides), or a partial padding object, for example: { top: 20, left: 20 }.

forceMount
boolean

Used to force mounting when more control is needed. Useful when controlling animation with Vue animation libraries.

hideWhenDetached
boolean

Whether to hide the content when the trigger becomes fully occluded.

positionStrategy
'fixed' | 'absolute'

The type of CSS position property to use.

side
'top'
'top' | 'right' | 'bottom' | 'left'

The preferred side of the trigger to render against when open. Will be reversed when collisions occur and avoidCollisions is enabled.

sideOffset
number

The distance in pixels from the trigger.

sticky
'partial' | 'always'

The sticky behavior on the align axis. partial will keep the content in the boundary as long as the trigger is at least partially in the boundary whilst "always" will keep the content in the boundary regardless.

updatePositionStrategy
'always' | 'optimized'

Strategy to update the position of the floating element on every animation frame.

EmitPayload
escapeKeyDown
[event: KeyboardEvent]

Event handler called when focus moves to the destructive action after opening. It can be prevented by calling event.preventDefault

pointerDownOutside
[event: Event]

Event handler called when a pointer event occurs outside the bounds of the component. It can be prevented by calling event.preventDefault.